It’s easy to mistake the Civic Care Center as a renovated version of Resident Evil 2’s iconic police department building, because the layout is broadly similar: There’s a grand, two-story lobby with a puzzle door at the center, and that lobby is flanked by two large wings to the east and west. From what I’ve seen, Grace’s sections of Requiem have a lot in common with the looping gameplay rhythm of RE2 and its remake’s early hours — and that’s a good thing. There’s a room with a typewriter and storage box just off the lobby, and you’ll find yourself back at this familiar starting point pretty often. As you access more keycards, rooms, and items, that saferoom becomes your jumping-off point for a series of mini-expeditions as you venture further into the building.